home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC Gamer (Italian) 32
/
PC Gamer IT CD 32 2-2.iso
/
bmc9804
/
_SETUP.1
/
turkvult.x
< prev
next >
Wrap
Text File
|
1997-12-18
|
2KB
|
81 lines
xof 0303txt 0032
Header {
1;
0;
1;
}
Mesh {
16;
-131.875778;18.483685;12.012235;,
0.000000;-0.000003;-46.139015;,
0.000000;0.000003;30.023024;,
131.875778;18.483683;12.012233;,
0.000000;0.000003;-46.139015;,
0.000000;-0.000003;30.023024;,
0.000000;-7.374035;7.823827;,
6.269573;-0.000002;14.687709;,
-6.269573;-0.000002;14.687709;,
0.000000;0.000001;-19.136152;,
-131.875778;18.483683;12.012233;,
0.000000;0.000003;-46.139015;,
0.000000;-0.000003;30.023024;,
131.875778;18.483685;12.012235;,
0.000000;-0.000003;-46.139015;,
0.000000;0.000003;30.023024;;
7;
3;0,2,1;,
3;3,5,4;,
3;8,6,7;,
3;9,6,8;,
3;6,9,7;,
3;12,10,11;,
3;15,13,14;;
MeshMaterialList {
2;
7;
0,0,1,1,1,0,0;
Material {
1.000000;1.000000;1.000000;1.000000;;
15.000000;
1.000000;1.000000;1.000000;;
0.000000;0.000000;0.000000;;
TextureFilename {
"turkvult.bmp";
}
}
Material {
0.000000;0.000000;0.000000;1.000000;;
15.000000;
0.000000;0.000000;0.000000;;
0.000000;0.000000;0.000000;;
}
}
MeshTextureCoords {
16;
0.990200;0.237005;,
0.000281;0.999004;,
0.000281;0.000996;,
0.990200;0.237005;,
0.000281;0.999004;,
0.000281;0.000996;,
0.000000;169473953031737900000000000000000000000.000000;,
-169473953031737900000000000000000000000.000000;169473953031737900000000000000000000000.000000;,
-169473953031737900000000000000000000000.000000;169473953031737900000000000000000000000.000000;,
-169473953031737900000000000000000000000.000000;169473953031737900000000000000000000000.000000;,
0.990200;0.237005;,
0.000281;0.999004;,
0.000281;0.000996;,
0.990200;0.237005;,
0.000281;0.999004;,
0.000281;0.000996;;
}
}